cynar ,

That’s why I said space-time, not just space. Generally worked with in the form of [X,Y,Z,iT] to make them all behave space like. Basically 2 4D positions become the same position. The fact that the 2 positions are displaced in time is almost incidental. The rules for the transformation however still have to collapse down to the same underlying measurements, so it’s a lot more complex than 2 arbitrarily points.

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