Basilisk ,

“Move Along Home” is objectively pretty not great, but I have to admit I really like it too. I appreciate what they were trying to do with it and they just never really got there. It’s a plot that I’ve cribbed for running D&D games in the past when player are unable to make a session. The party gets trapped in the game and the missing player/s is/are the one who’s on the outside trying to get them free.

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