Nachorella

@[email protected]

Just a silly feller

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kde , (edited ) to KDE
@kde@floss.social avatar

You heard . Deep down you knew this was coming. Now all your art are belong to them. Time to move on to better things...

Kreative Suite

  • Krita is your new design/painting app
  • Kdenlive will give you video-editing powers
  • glaxnimate adds 2D vector animations to you videos
  • digiKam organises your collection images

https://kde.org/for/creators/
Also:

  • Inkscape - create sophisticated vector-graphic designs
  • Scribus - layout like a pro
  • GIMP - need we say more
  • Blender - ditto

@kde

Nachorella ,

I hate adobe and have been actively trying to switch away from them for a while. I work in game development, though, and for some reason no one has made it as easy to directly modify the alpha channel of a texture. It's something I have to do a lot and is probably the one thing keeping me from using krita or affinity photo.

Nachorella ,

I'll try it again, looks like it's come some way since I last checked.

Nachorella ,

I might be misunderstanding but that sounds different to a specific alpha channel. Sometimes in game art you'll store extra information in the alpha channel of a texture. Or even pack four different grayscale images into the rgba channels of a single texture. Is it easy to do stuff like that?

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