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scrubbles

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Little bit of everything!

Avid Swiftie (come join us at !taylorswift )

Gaming (Mass Effect, Witcher, and too much Satisfactory)

Sci-fi

I live for 90s TV sitcoms

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scrubbles Mod , (edited )
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cracks knuckles finally a place I get to share my useless knowledge.

I play with a couple of friends - we have 3 big rules that are largely unspoken

Scrubbles’ unofficial multiplayer “Rules”

Please remember this is just what my friend group has decided, there are no “right” or “wrong” ways to play Satisfactory, play however you prefer!

  1. No clipping. This is a group decision, but we feel that it’s more challenging and looks better if we force ourselves not to clip. (or at least avoid it at all costs). Builds are bigger, more complex, and it comes out looking nice

  2. Build buildings. Cover up your builds. Group builds will get huge and there is a performance hit if you have all of your buildings out in the open. This doesn’t really matter until Tier 3 or so, but after that yeah it’s pretty important. (Our Gold Coast oil production can span the entire coast, and the game will have to show all of that if you don’t build some nice buildings. Also it just looks pretty cool if you put some thought into it.

  3. This is the big one you talked about and you just have to go over it. There are no good rules for “Don’t touch my stuff” as all groups are different, but we have a good baseline of

    • If you want to take on a build - then awesome you should feel all empowered to do so. No one should come in and change your build, of course unless asked
    • HOWEVER - we all play at a different pace. We like to joke that this isn’t work… but at the same time if you say you’re going to produce 100 steel beams/min, I’m going to build my build based on those numbers. We have a pseudo AFK rule, if you leave the game and don’t give a good time of when the build will be finished, there are no hurt feelings if someone else jumps in and finishes it for you. It was there for you, you chose not to log in one day, and that’s going to have to be okay.
    • Edit - Also another unspoken exception we have, if you fuck something up, get the math wrong, or our favorite where sometimes conveyors/pipes don’t “stitch” together there are no hurt feelings if someone comes in and fixes it.

I can play 16 hours in a day when I’m really into it. Other folks may not log in once that day, it’s just a thing we have to talk about and understand. I don’t expect them to be logged in 16 hours a day with me to finish their build, but if they’re AFK for a couple of days and I need it… well, yeah I may go finish it.

Rail Network

Those are the only “rules” we have. As for a rail system, I’d recommend personally that someone “takes charge” in planning rail and hooking up factories. Someone who has the entire network in their head on how things are moving. Everyone should be welcome to help, but rail networks get complicated fast and it’s good to have a point (wo)man.

A good way to help organize this I’ve found is to make a “Departures Board” of all of your trains, especially at hubs, so make any sense out of what is happening. Just like the real ones https://poptalk.scrubbles.tech/pictrs/image/87166fe4-0d53-4e59-8441-1779dfb3da5e.pngYou too can put some up that explains where resources are going in or out. A list of all trains, their destinations, and what cargo they carry

Hub

Finally, make transportation and the Hub a big focal point. Make it fun. For our last build we made the Hub separate from our main construction, and moved all of our train hubs there. That also made it perfect for building our warehouse, and on top of that we put the center of our hypertube network. Make it a fun place to stop in, and make it easy to craft new gear there if you get stranded. This is especially important in multiplayer so your friends aren’t going “Where the hell did Scrubbles put the chest of Encased Steel Beams?!” Make a good, easy to access warehouse

Also, make a good todo board, so everyone knows what everyone is doing. Try to make it easy and clean to understand. We chose this format https://poptalk.scrubbles.tech/pictrs/image/442a5f2b-0728-40f2-bb49-f5ea1fc6b9ca.jpegIt keeps everyone aware of what people are working on and cuts down on duplicated effort.

Server Maintenance

Your factory server will crash. It just will. Once our factory got large enough in Update 7 it happened probably once a day. Know that someone is going to need to be on call - or you’re going to all need access to the server and know how to spin it up if it crashes. Keep backups of the saves in a neutral places anyone can access so if someone accidentally nukes the server you can at least have the saves. (I personally recommend setting up rclone or something to sync your saves somewhere like google drive)

Summing up

Finally, always find ways to keep morale up. Ficsit demands morale be just high enough to remain productive. Give helpful reminders to your friends whenever possible. Signs in our Hub that say “You enjoy this.” and "You are having fun.

That’s all I have! Have fun on your next factory, and remember, remain efficient.

scrubbles OP Mod ,
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Knew shit was getting serious immediately

scrubbles OP Mod ,
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I’m about to play on proton, what issues are you having?

scrubbles OP Mod ,
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Hmmm, boilerplate have you verified your game files? Also before mucking with it too much back up your save files.

Personally I’m on Proton Experimental for Satisfactory, maybe try that too?

Beyond that I wonder if there’s a setting you had that has changed now, like if you were running DX12. Try starting with the -vulkan flag to force it to use vulkan on start.

Beyond that, take a snapshot of your INI files the proton area for Satisfactory, that should generate new ones allowing you to start clean… (Stored at ~/.steam/steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved/Config/Windows by default)

All else fails, I’d fully uninstall the app and then reinstall it - forcing a clearing of everything and restarting.

It’s working for me on my 3090, on PopOS, I know these are kinda boilerplate issues but gotta start somewhere I guess

scrubbles OP Mod ,
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Ah yup that’d do it. Mods are completely incompatible unless the mod developer says they’re compatible with Unreal 5.2. I’m guessing it’ll be a few months until most are fully up and running again. Snutt recommended grabbing a snapshot of Update 7 if you need your existing mods to continue playing

scrubbles OP Mod ,
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It was the most efficient way

scrubbles OP Mod ,
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Thank you, this was a few weeks of building getting everything ready here. It’s mostly alternate recipes, except I forgot the worst one with the backfilling sulfuric acid, and it’s like a two digit precision calculation on not having it get backed up. Long story short, always choose the recipe that takes in sulfur, not sulfuric acid.

scrubbles OP Mod ,
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Yeah, it was the one recipe I hadn’t unlocked yet and forgot about, and it was a massive mistake. I did it in a previous factory, and I remember it needing an insane amount of quickwire, but even with that insane amount it was still better than trying to balance sulfuric acid.

scrubbles ,
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There is such a desperate need for this yet Coloradoans are usually so against it. Even in the interview they ask “why not one more lane?”. Because more lanes don’t solve traffic people. Commuters need an easy rail line, most other cities of that size have a commuter rail option, how does Denver not? Seattle we have the sounder and it’s used daily. Phoenix, San Diego, places exist with these already running. Just do it already

scrubbles ,
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Sounds like all we’re waiting for is studios to pay their workers fairly then

scrubbles ,
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Armed officers surrounding one man while wearing protective vests, all collectively peeing themselves over what ended up being a cell phone.

Even if the guy had a small weapon, he might be able to get one lucky shot off old west style before they opened up. These folks were just so afraid they had to obliterate him.

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scrubbles ,
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Remember folks, it’s not because of the strike, it’s because the people at the top don’t want to pay fair wages

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