Also literally alllll my mods are broken right now lmao. But to be fair it’s only been an hour since the update dropped, hopefully a few of the essentials will be updated by the time I get off work.
I’m seeing dynamic shadows thrown by the landscape that I can’t remember were there before. But a bit bugged, as patches of light are visible where cliffs meet the ground/water. Hard to explain, you can see that effect moving when you look around, so definitely not quite as it should be.
I’ve also seen some flickering, as if the engine is sometimes unsure if landscape should throw shadows or not.
Overall I would say: lighting seems to be a bit more realistic, but that could just be a placebo effect.
Not lighting related, but something I feel like should be mentioned: the vistas that have been added look great. Seeing huge mountains towering in the distance really makes the map feel part of a larger whole and makes the world feel more realistic.
Unfortunately my biggest complaint hasn’t been fixed though: still need to toggle the ‘Maintain Y-Axis FOV Aspect Ratio’ setting every time you start the game. And it has become even more annoying: in patch 7 unchecking, checking and applying was enough, but now you actually have to disable the setting, apply, enable and apply again. Guess CSS dislikes 32:9 users. 😅
I loved enterprise, I didn’t think I’d be able to stop thinking ‘that’s the bloke from quantum leap’ but he’s captain Archer to me now.
Trip was great, I loved phlox, t’pol, porthos and Malcolm.
My favourite episode was the one where archer got his brain mashed by some anomaly and t’pol spent 12 years explaining the same thing to him every morning.
I could understand people being disappointed that TNG was over and feeling that the replacement wasn’t as great, but in itself watching it 10 years later I enjoyed it for the most part.
I'm what I call a seasonal reader - I almost exclusively read during the warmer months on my cute little balcony. I don't know what it is, but that's just my perfect setting for reading. I just can't get myself to read more than a few pages when I'm indoors. A cold glass of water, the warm summer sun and a great book are what I need!
A feel like that Ronald D. Moore rant that came out after he left the show really damaged the perception of the show in many fan circles. This damage getting even worse when Moore went on to create BSG which is some spectacular television.
Many of the continuity/‘reset button’ complaints seem to stem from it and today even Moore admits that he was being unreasonably harsh on the show. His issue was with Brannon Braga and his own problems taking instruction/being led by somebody he’s had creative clashes with who used to just be a colleague.
But Voyager could not and never would be BSG. The Federation is far more advanced than the colonies were as a prime sticking point. Are we really going to see the ship get damage over the course of the series as though replicators aren’t onboard?
Did Voyager play it safe in some areas? Sure. But it was a network tent pole for UPN. Much of the aspects of DS9 that people love wouldn’t exist without Voyager being the ‘star’ at the time at taking the networks attention. Not to mention that DS9 was as bad for, if not worse at reset buttons - remember that pylon that got blown up and was just fine the next ep? Remember how they blew up the Defiant and just went ‘lol here’s a new one with different carpet’ for the finale?
That was just the reality of TV at the time. CG got significantly cheaper in the years after they both went off air - as evidenced even within Trek with the persistent damage in Enterprises third season.
I’m also really glad that you mentioned Seven and how brave they were with a number of those stories. There was clearly network pressure for ‘T&A’ and they could have gone the very easy (TNG) route of having a character in a skin tight outfit that rotates through love interest and sexual assault plots for focus episodes but otherwise just stands around stating the obvious (Sorry Troi), instead they introduced an attractive character in a catsuit and immediately made her but heads with the Captain, run around like a maverick and in the process gave us one of Treks very best character development arcs (somewhat at the expense of other members of the cast mind).
We also have to remember that they wanted (and needed due to VHS recorders being unreliable at best) a show where you could kiss a few episodes but still tune in and have a good time. I think, perhaps better than any other Trek Voyager succeeded in its aims in this regard.
I do agree with you, had no idea people disliked Voyager whe. I first watched it, and I overall enjoyed it very much. Yeah, the show has a bunch of out there episodes, but they tried new things and all great star trek shows have their good share of wacky episodes.
It’s not even like it doesn’t have good criticism points, Kes character was very mishandled and her relationship with Neelix was terrible, he becomes a 1000% more likable once she’s gone, and Chakotay whole botched native American heritage disaster… (Which granted, they tried, they just sucked at finding a specialist)
And Tuvix is one of the topics that guarantees a philosophical discussion in any star trek group I’m in without fail. I pretty firmly hate Tuvix, but that’s power.
In my view, having rewatched Voyager again decades after first run, the show not only took successful risks in several episodes like the Demon duology or The Thaw, it has some ‘best ever’ episodes for employing some classic Star Trek tropes.
At the time, I suspect some fans focused on the ‘not new idea’ more than ‘did it better than’ but at this point it’s fairly clear.
For fans who came to Voyager first (including our kids), the original TOS and TNG episodes that Voyager built upon just seem weak by comparison.
More, when SNW does something similar, people are viewing these kind of episodes from the perspective of how well done within a type rather than criticizing them for reworking a trope.
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