Based on screenshots and the publisher, it is safe to say that they are using the Stellaris engine for this. Which does not really have traditional turns. Think RTS with lots of pauzing. The engine is also capable of exploding planets already.
I don’t know. Paradox has already messed just last year with it’s Victoria 3 release. I can’t tell if the studio or the publisher is doing most of the work, but the studio has a grand total of three games in 10 years. I am highly skeptical of this game.
I dont disagree, I couldn’t get into Victoria either. That said, crusader kings 3 is becoming a truly incredible game - to my embarrassment, I have 2500 hours to support that opinion. And from what I hear, Stellaris is fantastic as well. I bet they have some of the Stellaris team on board for this trek project, since they seem quite similar from what’s been shown so far.
Fair enough. However crusader kings 3 came out 3 years ago. Since then paradox has downsized. And frankly I don’t think city skylines 2 is looking so good right now.
Someone gifted me Stellaris a couple of years back and honestly, I’ve played it off an on but always seem to bounce off it despite usually loving 4X games.
I’m not sure Star Trek branding is going to be enough to pull me in if the core gameplay is as slow as Stellaris, but I guess it’s all going to come down to price. If anyone needs me in the meantime I’ll be starting a new Stellaris campaign and trying to be more enthusiastic about it this time round!
I will just say this, the mod stretches stellaris to it’s limits, if you want to play the full mod. Expect a half an hour load time. ( the mod loads 3k star systems and 275+ empires.)
Sounds like the local equivalent of Equestria at War for Hearts of Iron (three major continents, many countries on each, timeline expanded into the 1960s).
Oh I thought this was a Stellaris dlc, not it’s own game. Sweet! The timeline goals using canon and non-canon branches seems interesting. Sad to see you have to make sure your planets are employed though, that’s the one thing I don’t like about Stellaris. But oh well.
I’m a big Stellaris fan (not that I’m good at it) so having a Trek flavored version is going to be perfect. It also does really make sense to have it set in the Star Trek universe to begin with. There are so many prebuilt situations that you can revisit through a new lens. Do a bunch of ‘What If’ scenarios. It’s going to be wonderful.
We barely get any Trek games lately and it’s exhausting. Most of them are mobile games which can be fun but don’t require much planning or strategy. It definitely already looks like the grand strategy game that I need.
Edit: Well, you guys are going to get it at least.
I had forgotten Resurgence even existed. It was out of my price range at release, especially given the lackluster visuals. The Prodigy game I’ve been meaning to play but I haven’t even seen Prodigy yet. Now that Paramount seems hell bent on erasing it from existence I’m not sure I should get it into it.
Simple answer, I won’t and I’m actually upset by that.
I updated my comment to address a few minutes ago but it must have been after you opened the comments.
I had been excited and waiting for this game for months because the person who I heard the announcement from had also said it was going to be for consoles. I didn’t think to verify that because he had never made a mistake like that before. Gaming on PC is also not an option. I’ve been using the same laptop for 5 years and it was already outdated when I got it.
Tbf mods always feel like they are just hacking and jury-rigging existing mechanics to fit a new theme (which they, well, are). If we can get proper support for ST-specific things like the neutral zone, warp drive-based maps rather than hyperlanes, larger focus on exploration or random anomalies, it could be interesting. It wont replace stellaris for me but it I can see ST fans preferring it over a (possibly janky) mod implementation... but this is all assuming the official conversion is not just as janky and limited by the old engine ofc.
Passion jobs like that always have shitty work conditions as there's no lack of passionate people willing to suffer for what they love.
Even worse is the industry in Japan where passion meets the absurdity of their work mentality.
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